


Note: It isn't a good idea to use Two-Handed weapons with the Blade skills, if your aim is to improve Physical damage with them, as the Physical damage of Two-Handed weapons takes an additional 50% damage penalty (on top of the fraction of damage that is applied on the Blade Skills). So while the damage/frame is still unaffected, in practice, you have to be able to hit once every 0.15 seconds(3.75 frames) to keep up your Venom damage rate, which is near impossible except with Blade Shield and BFury. The Blade skills' property (in this case, BSentinel's +3/8 damage) changes the above equation:Ħ0-80 (over 0.4 secs) reduced to 60-80 * 3/8 (over 0.4 sec * 3/8) =Ħ0-80 (over 0.4 secs) reduced to 22.5-30 (over 0.15 sec.) For example: At level one, Venom does 60-80 damage over 0.4 seconds(150-200 over one second), and can be expressed in the following equation): It should be noted that this property reduces Venom's duration in proportion to its damage, and not its damage alone. If you're C/C, it uses damage from whichever claw you equip first (or have still equipped, if you unequipped one) + external elemental damage. This includes elemental damage, poison, etc., bonuses from CM/STR/DEX in terms of claw damage despite what it says. It means that x/y of your total damage is in effect on the Blade skill, in addition to its own natural damage. Note:What works with Blade skills and Kicks has changed over patches, Updated lists below
